Creative App Project and Future Leaders of OTR partner to create app and community


The new “Treasures of OTR” Android app that leads users on a scavenger hunt to find Over-the-Rhine community landmarks comes with a surprise backstory: It was created by 12 young people in the Future Leaders of Over-the-Rhine program with the assistance of the Creative App Project.

For the students, the experience turned out to be about much more than the technical side of building a smartphone app.
 
Creative App Project, the People’s Liberty-funded endeavor of Mark Mussman, has been around for over a year now and had some success with its adult class, where individuals created apps ranging from biking calendars to historic preservation platforms to selfie tools.
 
The class as a group also created Upz in collaboration with the Safe and Supported program to help connect LGBTQ youth experiencing homelessness or at risk of homelessness with resources and services. The app was presented at the True Colors Summit in Houston last year, an iOS version is currently in development and more than 100 people have downloaded it to their devices, which pleases Mussman.
 
“The idea is that as many people have it on their phones as possible so that then if you or someone you know is in a crisis, you have that information readily available,” he says.
Mark Mussman 
The success of Upz and the first class pushed the Creative App Project to expand in new directions, including moving into teen education this summer. Although Mussman originally envisioned CAP as primarily adult education, two 17-year-olds participated in his 2015 class, which opened his eyes to the need for technology skills education for youth.
 
Mussman points out that just because young “digital natives” grow up using technology doesn’t mean they have the skills to build it.
 
“Not all kids have technology skills,” he says. “The fact of the matter is they’re going to be consumers rather than producers.”
 
Mussman saw an opportunity for collaboration between CAP and OTR Future Leaders, the nonprofit program for young people ages 13-17 who either live or go to school in Over-the-Rhine. The program focuses on social and personal development, community engagement and being guided by the interests of the youth participants.
 
Mussman and CAP facilitator Key Beck took these goals to heart when working with the Future Leaders. The class met just four times but packed a lot into those few sessions, using the process of creating an app as a lens for exploring themselves and their community.
 
“We asked them ‘What is the make up of their community? What are they grateful for? What are the stories of their community?’” Mussman says. “They responded with ‘We love our neighborhood, we want to show it off in some way.’ In one of the early brainstorms, one of them said ‘What if we did a scavenger hunt?’”
 
The students were divided into teams based on their strengths and interests to work on different elements of the app: art and design, storytelling and programming.
 
“Future Leaders are always so excited and enthusiastic about doing stuff, we have to say ‘You can’t do everything,’” Mussman says.
 
They came up with the concept of using fragments of pictures combined with clues to direct app users to each stop on the scavenger hunt. Once the user gets there, he/she must check in using the GPS on their phone. (Mussman points out that the app was developed before Pokemon Go was released.)
 
As the students selected the stops that would be featured, more questions about the nature of their community emerged.
 
“We talked about places in their community and they would say, ‘I’ve never been in there,’” Future Leaders Youth Program Director Renáe Banks says. “When we talk about being inclusive, there are kids who have lived in their community all 12 or 14 years of their life and these new businesses are popping up and they’ve never been inside.”
 
Once the stops were chosen and the prototype created, the Future Leaders class got the first opportunity to test their own app.
 
“It was neat to see them play the game and get excited about it, seeing the little circle and saying, ‘I know where that is!’” Mussman says.
 
Banks agrees, saying, “They had a blast!”
 
For the students, it was an opportunity to see their ideas come to life.
 
“I can’t believe it was so easy to put our ideas to real life,” Leonate Moore says.
 
“The process was easy, all we had to do is put our ideas together to make it for people to download,” Dionne Parker says in agreement.
 
Banks encourages the public to download “Treasures of OTR,” both to experience Future Leaders’ vision of their community and as inspiration for more technology. She wants to see more apps designed by and for local communities.
 
“Downloading the app gives them tangible evidence that people care about what they do, that they have an impact on the community,” Banks says. “We need more apps like this! I want people not only to say, ‘Look what the youth did,’ but to see it as a foundation they can build upon.”
 
“One of the things we saw come out of the first class was that lots of the ideas had something to do with Cincinnati,” says Mussman, who plans to continue building CAP classes. “It’s something we really need in our community. We need to have more technology education accessible to everyone.”
 
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